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Bridge score sheet

The two-column pad with the heavy rule across it, drawn as it has always been drawn. Beside it sits a calculator that takes a contract, whether it was doubled, whether you were vulnerable and how many tricks came home, and returns the figure — including the penalties nobody remembers correctly.

Keep score in the browser

The grid below is the sheet. Type into it and the totals, bonuses and thresholds are applied as you go; press Print at any point and the paper version comes out with whatever is in the boxes.

Two partnerships, a column each.

Names and scores stay in this browser and nothing is uploaded. Where a game has competing conventions the sheet says which one it applies. Check this before you rely on it. This score sheet and scorekeeper is provided free and without warranty, and its results are not professional advice.

Bridge score sheet

Date ____________

WeThey
Above the line — bonuses and penaltiesBelow the line — tricks bid and made

Total

The two-column sheet with the line across it, and a calculator that knows what doubled and vulnerable costs.

Price a contract

Four inputs and the whole figure comes back, including the undertrick table that almost nobody has memorised correctly. Penalties are shown from the declaring side, so a negative number means the contract went down.

A worked example

Three deals: four spades made, one no-trump doubled making an overtrick, and four spades doubled three down while vulnerable.

What happenedPoints
Four spades bid and made, not vulnerable420
One no-trump doubled, making two280
Four spades doubled, three down, vulnerable-800
Total-100

Why there is a line across the middle

Only the tricks you actually contracted for go below the line, and only those count towards making a game. Everything else — overtricks, slam bonuses, the premium for a doubled contract that came home, penalties against the other side — goes above it, where it adds to the final total but brings nobody closer to winning.

That division is the entire structure of the traditional pad, and it is why a plain two-column grid cannot substitute for it. A hundred below the line and a hundred above are worth the same at the end and are worth completely different things at the moment they are written.

What the tricks are worth

Clubs and diamonds pay twenty a trick, hearts and spades pay thirty, and no-trumps pays forty for the first and thirty for each after it. Doubling multiplies that by two and redoubling by four — which is what turns a partscore into a game and is exactly why a cheap double is rarely cheap.

Reaching a hundred below the line makes a game: three hundred if you are not vulnerable, five hundred if you are. A small slam adds five hundred or seven hundred and fifty, a grand slam a thousand or fifteen hundred, and a doubled contract that makes carries fifty on top as an insult premium. The calculator assembles all of that from four inputs.

Undertricks are not a straight line

Undoubled, each trick short costs fifty, or a hundred when vulnerable. Doubled and not vulnerable, the first costs a hundred, the second and third two hundred each, and the fourth onwards three hundred — so three down is five hundred rather than three. Doubled and vulnerable, the first is two hundred and every one after it is three hundred, making three down eight hundred.

Redoubled simply doubles those figures again. That escalating table is where nearly every scoring error in this game lives, and it is the reason a calculator that knows it is worth more than a pad that does not. Getting it wrong in your own favour tends to be noticed; getting it wrong against yourself usually is not.

Common questions

Is this pad for rubber bridge or duplicate?

The pad is the rubber layout, with the line and both columns. The calculator gives the figure for a single contract, which is the same arithmetic in both formats — duplicate simply adds the game bonus per deal instead of accumulating below the line.

What is four spades bid and made worth?

Four hundred and twenty when not vulnerable: a hundred and twenty below the line for the four tricks bid, plus three hundred for the game. Vulnerable it is six hundred and twenty, because the game bonus rises to five hundred.

How much is one no-trump doubled, making one overtrick?

Two hundred and eighty, not vulnerable. Eighty below the line, fifty for the game — it is a partscore, since eighty is under a hundred — a hundred for the doubled overtrick and fifty for the insult.

Does the calculator handle redoubles?

Yes. Trick values are multiplied by four, the insult premium is a hundred rather than fifty, and both overtrick and undertrick figures are twice the doubled ones. It is rare enough that the arithmetic is almost never remembered correctly at the table.

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